Four weeks of building with AI agents September 21, 2026
I've spent four weeks splitting my programming work between ChatGPT, Claude and DeepSeek. That gave me enough time to move several personal projects at once. Some were ideas I kept putting off. Others already worked but needed a real release or a better home.
Capsize Online now gives that work one public index. WXRQ grew into an automated radio and television station with a live player and schedule. I also released new versions of the Capsize Audio Visualizer, SpikeForge and HeadlessCode.
Most of my desktop work went into AIRunner and UwUChat, where I have been separating the application into smaller public packages while keeping the chat experience together. On the game side, I moved Cowboy Casino into VileEngine. The remake is running, but the public release still needs another pass.
That pace was fun, but it also made it easy to lose track of what was done. Putting the work on public pages gave me a way to step back, see what held up and choose what I want to finish next.
The full Capsize report has the charts, repository list and links to everything else. I'm also writing separate technical articles for DEV, where each project can get more room than it would in one monthly summary.
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